So, guess what? Buffy the Vampire Slayer: Wrath of the Darkhul King is kind of a piece of shit. I mean, hey, it’s fun to play a Buffy video game, and the game isn’t without a few bright spots, but those are mostly minor details (for example, you can’t kill a vampire without using an actual weapon).
Thing’s about as generic as ass, though. The actors appear in between levels to toss around Whedon Lite dialogue to move along the wafer-thin plot, but they don’t animate and have only two images per character (except for poor Anya, who only gets one).
Also, no sign of Spike. Stupid, dumb game.
So, I’m fighting the Gentlemen, and Riley is just kind of hanging out in this one corner of the map, and whenever you see Riley, all he does is toss out the occasional present (like, literally, a gift-wrapped box with a bow on it) and that’s it. That’s all.
Riley Finn: Semi-useless in any medium.
OH NOTHING JUST PROJECT “TURN A KID INTO A SUPERVILLAIN” IS THAT A PROBLEM AGENT DUNHAM?
Seriously, Olivia Dunham? You got as far as “YOU’RE GONNA,” and the best you could come up with was “BNEEFI”? Is that a Cortexiphan side-effect or…?
I’d just like to congratulate this dialogue for being the only thing that made me laugh heartily during season one of Portlandia, a show that somehow manages to be both brilliant and one of the worst things I’ve ever seen.
This is constablefrodo (AKA the fandom-oriented account of sharpless, in case you forgot). I changed my name. It was a little too dorky, even by my standards. This name is more my style, as it is both strange and uncomfortable, just like me.
I don’t think you understand how much I want to clumsily grope this soundtrack.
ANNIE: ”The long looks, the stolen glances… the general atmosphere of ‘would they, might they?’”
JEFF: ”Annie, I think you’re reading into some things.”
ANNIE: “Oh, really?”